Foveated AR: dynamically-foveated augmented reality display J Kim, Y Jeong, M Stengel, K Akşit, R Albert, B Boudaoud, T Greer, J Kim, ... ACM Transactions on Graphics (TOG) 38 (4), 1-15, 2019 | 57 | 2019 |
An affordable solution for binocular eye tracking and calibration in head-mounted displays M Stengel, S Grogorick, M Eisemann, E Eisemann, MA Magnor Proceedings of the 23rd ACM international conference on Multimedia, 15-24, 2015 | 53 | 2015 |
Adaptive image‐space sampling for gaze‐contingent real‐time rendering M Stengel, S Grogorick, M Eisemann, M Magnor Computer Graphics Forum 35 (4), 129-139, 2016 | 48 | 2016 |
Near‐Eye Display and Tracking Technologies for Virtual and Augmented Reality GA Koulieris, K Akşit, M Stengel, RK Mantiuk, K Mania, C Richardt Computer Graphics Forum 38 (2), 493-519, 2019 | 46 | 2019 |
Subtle gaze guidance for immersive environments S Grogorick, M Stengel, E Eisemann, M Magnor Proceedings of the ACM Symposium on Applied Perception, 1-7, 2017 | 41 | 2017 |
Perception‐driven accelerated rendering M Weier, M Stengel, T Roth, P Didyk, E Eisemann, M Eisemann, ... Computer Graphics Forum 36 (2), 611-643, 2017 | 38 | 2017 |
Nvgaze: An anatomically-informed dataset for low-latency, near-eye gaze estimation J Kim, M Stengel, A Majercik, S De Mello, D Dunn, S Laine, M McGuire, ... Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 32 | 2019 |
Garment replacement in monocular video sequences L Rogge, F Klose, M Stengel, M Eisemann, M Magnor ACM Transactions on Graphics (TOG) 34 (1), 6:1-6:10, 2014 | 30 | 2014 |
A generalized god-object method for plausible finger-based interactions in virtual environments J Jacobs, M Stengel, B Froehlich 2012 IEEE Symposium on 3D User Interfaces (3DUI), 43-51, 2012 | 28 | 2012 |
Visualization and Analysis of Head Movement and Gaze Data for Immersive Video in Head-mounted Displays T Löwe, M Stengel, EC Förster, S Grogorick, M Magnor Proc. Workshop on Eye Tracking and Visualization {(ETVIS) 1 (1), 2015 | 27 | 2015 |
View infinity: a zoomable interface for feature-oriented software development M Stengel, M Frisch, S Apel, J Feigenspan, C Kästner, R Dachselt Proceedings of the 33rd International Conference on Software Engineering …, 2011 | 24 | 2011 |
Gaze-Contingent Computational Displays M Stengel, M Magnor IEEE Signal Processing Magazine 33 (5), 139-148, 2016 | 15 | 2016 |
Optimizing apparent display resolution enhancement for arbitrary videos M Stengel, M Eisemann, S Wenger, B Hell, M Magnor IEEE Transactions on Image Processing (TIP) 22 (9), 3604-3613, 2013 | 13 | 2013 |
Temporal video filtering and exposure control for perceptual motion blur M Stengel, P Bauszat, M Eisemann, E Eisemann, M Magnor IEEE Transactions on Visualization and Computer Graphics (TVCG) 21 (5), 663-671, 2015 | 12 | 2015 |
A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays. M Stengel, S Grogorick, L Rogge, MA Magnor Eurographics (Posters), 7-8, 2014 | 6 | 2014 |
Toward standardized classification of foveated displays J Spjut, B Boudaoud, J Kim, T Greer, R Albert, M Stengel, K Aksit, ... arXiv preprint arXiv:1905.06229, 2019 | 4 | 2019 |
Matching prescription & visual acuity: towards AR for humans J Kim, M Stengel, JY Wu, B Boudaoud, J Spjut, K Akşit, R Albert, T Greer, ... ACM SIGGRAPH 2019 Emerging Technologies, 1-2, 2019 | 2 | 2019 |
Gaze Visualization for Immersive Video T Löwe, M Stengel, EC Förster, S Grogorick, M Magnor Workshop on Eye Tracking and Visualization, 57-71, 2015 | 2 | 2015 |
RetroTracker: Upgrading Existing Virtual Reality Tracking Systems KM Krzanich, E Whitmire, M Stengel, M Kass, K Akşit, D Luebke 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1034-1035, 2019 | 1 | 2019 |
Cloth Modeling A Hilsmann, M Stengel, L Rogge Digital Representations of the Real World: How to Capture, Model, and Render …, 2015 | 1 | 2015 |