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Ching-Huei Chen
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Cited by
Year
Scaffolding individual and collaborative game-based learning in learning performance and intrinsic motivation
CH Chen, V Law
Computers in Human Behavior 55, 1201-1212, 2016
2912016
Which students benefit most from a flipped classroom approach to language learning?
HH Chuang, CY Weng, CH Chen
British Journal of Educational Technology 49 (1), 56-68, 2018
2842018
The interactivity of video and collaboration for learning achievement, intrinsic motivation, cognitive load, and behavior patterns in a digital game-based learning environment
CW Liao, CH Chen, SJ Shih
Computers & Education 133, 43-55, 2019
2532019
Designing a technology‐enhanced flipped learning system to facilitate students' self‐regulation and performance
WJ Shyr, CH Chen
Journal of Computer assisted learning 34 (1), 53-62, 2018
2362018
Scaffolding novice instructional designers' problem-solving processes using question prompts in a web-based learning environment
X Ge, CH Chen, KA Davis
Journal of educational computing research 33 (2), 219-248, 2005
1902005
Effect of live simulation on middle school students' attitudes and learning toward science
CH Chen, B Howard
Journal of Educational Technology & Society 13 (1), 133-139, 2010
1842010
The comparison of solitary and collaborative modes of game-based learning on students' science learning and motivation
CH Chen, KC Wang, YH Lin
Journal of Educational Technology & Society 18 (2), 237-248, 2015
1822015
Prompting in web-based environments: Supporting self-monitoring and problem solving skills in college students
DF Kauffman, X Ge, K Xie, CH Chen
Journal of Educational Computing Research 38 (2), 115-137, 2008
1722008
The effect of web-based question prompts on scaffolding knowledge integration and ill-structured problem solving
CH Chen, AC Bradshaw
Journal of research on Technology in Education 39 (4), 359-375, 2007
1372007
Factors affecting high school students' academic motivation in Taiwan
PL Hardré, CH Chen, SH Huang, CT Chiang, FL Jen, L Warden
Asia Pacific Journal of Education 26 (2), 189-207, 2006
1252006
The effects of competition in digital game-based learning (DGBL): a meta-analysis
CH Chen, CC Shih, V Law
Educational Technology Research and Development 68 (4), 1855-1873, 2020
1122020
Virtual reality in problem‐based learning contexts: Effects on the problem‐solving performance, vocabulary acquisition and motivation of English language learners
CH Chen, HT Hung, HC Yeh
Journal of Computer Assisted Learning 37 (3), 851-860, 2021
1052021
How competition in a game-based science learning environment influences students' learning achievement, flow experience, and learning behavioral patterns
CH Chen, JH Liu, WC Shou
Journal of Educational Technology & Society 21 (2), 164-176, 2018
1012018
EFL writing revision with blind expert and peer review using a CMC open forum
WCV Wu, E Petit, CH Chen
Computer Assisted Language Learning 28 (1), 58-80, 2015
942015
Promoting college students’ knowledge acquisition and ill-structured problem solving: Web-based integration and procedure prompts
CH Chen
Computers & Education 55 (1), 292-303, 2010
812010
Promoting science learning in game-based learning with question prompts and feedback
V Law, CH Chen
Computers & Education 103, 134-143, 2016
712016
The interplay between cognitive and motivational variables in a supportive online learning system for secondary physical education
CH Chen, IC Wu
Computers & Education 58 (1), 542-550, 2012
702012
An adaptive scaffolding e-learning system for middle school students’ physics learning
CH Chen
Australasian Journal of Educational Technology 30 (3), 2014
662014
Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation
CH Chen, CK Yang, K Huang, KC Yao
Journal of Computer Assisted Learning 36 (6), 1052-1062, 2020
582020
The impacts of peer competition-based science gameplay on conceptual knowledge, intrinsic motivation, and learning behavioral patterns
CH Chen
Educational Technology Research and Development 67, 179-198, 2019
572019
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