Audrey Serna
Cited by
Cited by
Modeling the progression of Alzheimer’s disease for cognitive assistance in smart homes
A Serna, H Pigot, V Rialle
User Modeling and User-Adapted Interaction 17 (4), 415-438, 2007
Adaptive gamification in education: A literature review of current trends and developments
S Hallifax, A Serna, JC Marty, E Lavoué
European conference on technology enhanced learning, 294-307, 2019
Factors to consider for tailored gamification
S Hallifax, A Serna, JC Marty, G Lavoué, E Lavoué
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
Immersion and persistence: Improving learners’ engagement in authentic learning situations
G Loup, A Serna, S Iksal, S George
European conference on technology enhanced learning, 410-415, 2016
Introducing mobility in serious games: Enhancing situated and collaborative learning
S George, A Serna
International Conference on Human-Computer Interaction, 12-20, 2011
To tailor or not to tailor gamification? An analysis of the impact of tailored game elements on learners’ behaviours and motivation
S Hallifax, E Lavoué, A Serna
International Conference on Artificial Intelligence in Education, 216-227, 2020
A design space for meaningful structural gamification
S Hallifax, A Serna, JC Marty, É Lavoué
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
Fondements et caractérisation des jeux épistémiques numériques pervasifs
G Loup, S George, A Serna
7ème Conférence sur les Environnements Informatiques pour l'Apprentissage …, 2015
It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game
L Tong, A Serna, S Pageaud, S George, A Tabard
Proceedings of the 18th International Conference on Human-Computer …, 2016
Envisioning advanced user interfaces for e-government applications: a case study
G Calvary, A Serna, J Coutaz, D Scapin, F Pontico, M Winckler
Practical Studies in E-Government, 205-228, 2011
Toward a play management system for play-based learning
E Sanchez, C Piau-Toffolon, L Oubahssi, A Serna, I Marfisi-Schottman, ...
European Conference on Technology Enhanced Learning, 484-489, 2016
How assessing plasticity design choices can improve UI quality: a case study
A Serna, G Calvary, DL Scapin
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive …, 2010
A computational model of activities performance decrease in Alzheimer's disease
A Serna, H Pigot, V Rialle
International Journal of Medical Informatics 76, S377-S383, 2007
Évaluation de l’impact d’un jeu sérieux en réalité mixte
S George, C Michel, A Serna, L Bisognin
STICEF (Sciences et Technologies de l'Information et de la Communication …, 2014
Rapid prototyping for mobile serious games
J Rouillard, A Serna, B David, R Chalon
International Conference on Learning and Collaboration Technologies, 194-205, 2014
Using collaborative activities on tabletops to enhance learning and knowledge transfer
M Schubert, A Serna, S George
2012 IEEE 12th International Conference on Advanced Learning Technologies …, 2012
Towards intelligent and implicit assistance for people with dementia: Support for orientation and navigation
NT Ly, J Hurtienne, R Tscharn, S Aknine, A Serna
Proceedings of the XVI International Conference on Human Computer …, 2015
Horizontal vs. vertical: how the orientation of a large interactive surface impacts collaboration in multi-surface environments
L Tong, A Tabard, S George, A Serna
IFIP Conference on Human-Computer Interaction, 202-222, 2017
Towards supporting caregivers to monitor the whereabouts of people with dementia
NT Ly, A Serna, S Aknine, J Hurtienne
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, 1-4, 2016
Wizard of Oz in designing a collaborative learning serious game on tabletops
M Vahdat, S George, A Serna
International Journal of Information and Education Technology 3 (3), 325-329, 2013
The system can't perform the operation now. Try again later.
Articles 1–20