|Augmented reality learning experiences: Survey of prototype design and evaluation|
MEC Santos, A Chen, T Taketomi, G Yamamoto, J Miyazaki, H Kato
IEEE Transactions on learning technologies 7 (1), 38-56, 2013
|Augmented reality as multimedia: the case for situated vocabulary learning|
MEC Santos, T Taketomi, G Yamamoto, M Rodrigo, T Mercedes, ...
Research and Practice in Technology Enhanced Learning 11 (1), 1-23, 2016
|Augmented reality versus virtual reality for 3d object manipulation|
M Krichenbauer, G Yamamoto, T Taketom, C Sandor, H Kato
IEEE transactions on visualization and computer graphics 24 (2), 1038-1048, 2017
|SlidAR: A 3D positioning method for SLAM-based handheld augmented reality|
J Polvi, T Taketomi, G Yamamoto, A Dey, C Sandor, H Kato
Computers & Graphics 55, 33-43, 2016
|A usability scale for handheld augmented reality|
MEC Santos, T Taketomi, C Sandor, J Polvi, G Yamamoto, H Kato
Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014
|Toward standard usability questionnaires for handheld augmented reality|
MEC Santos, J Polvi, T Taketomi, G Yamamoto, C Sandor, H Kato
IEEE computer graphics and applications 35 (5), 66-75, 2015
|Geometrically-correct projection-based texture mapping onto a deformable object|
Y Fujimoto, RT Smith, T Taketomi, G Yamamoto, J Miyazaki, H Kato, ...
IEEE transactions on visualization and computer graphics 20 (4), 540-549, 2014
|Handheld guides in inspection tasks: Augmented reality versus picture|
J Polvi, T Taketomi, A Moteki, T Yoshitake, T Fukuoka, G Yamamoto, ...
IEEE transactions on visualization and computer graphics 24 (7), 2118-2128, 2017
|SharpView: Improved clarity of defocused content on optical see-through head-mounted displays|
K Oshima, KR Moser, DC Rompapas, JE Swan, S Ikeda, G Yamamoto, ...
2016 IEEE Symposium on 3D User Interfaces (3DUI), 173-181, 2016
|A PALM Interface with Projector-Camera System|
9th International Conference on Ubiquitous Computing, UbiComp 2007 Adjunct …, 2007
|Breaking the barriers to true augmented reality|
C Sandor, M Fuchs, A Cassinelli, H Li, R Newcombe, G Yamamoto, ...
arXiv preprint arXiv:1512.05471, 2015
|Camera pose estimation under dynamic intrinsic parameter change for augmented reality|
T Taketomi, K Okada, G Yamamoto, J Miyazaki, H Kato
Computers & graphics 44, 11-19, 2014
|Relation between location of information displayed by augmented reality and user's memorization|
Y Fujimoto, G Yamamoto, H Kato, J Miyazaki
Proceedings of the 3rd augmented human international conference, 1-8, 2012
|Towards augmented reality user interfaces in 3D media production|
M Krichenbauer, G Yamamoto, T Taketomi, C Sandor, H Kato
2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 23-28, 2014
|PALMbit: A Body Interface Utilizing Light Projection onto Palms|
G Yamamoto, K Sato
The Journal of The Institute of Image Information and Television Engineers …, 2007
|Authoring augmented reality learning experiences as learning objects|
MEC Santos, G Yamamoto, T Taketomi, J Miyazaki, H Kato
2013 IEEE 13th international conference on advanced learning technologies …, 2013
|EyeAR: Refocusable augmented reality content through eye measurements|
DC Rompapas, A Rovira, A Plopski, C Sandor, T Taketomi, G Yamamoto, ...
Multimodal Technologies and Interaction 1 (4), 22, 2017
|Augmented reality X-Ray interaction in K-12 education: theory, student perception and teacher evaluation|
MEC Santos, A Chen, M Terawaki, G Yamamoto, T Taketomi, J Miyazaki, ...
2013 IEEE 13th International Conference on Advanced Learning Technologies …, 2013
|User interaction in smart ambient environment targeted for senior citizen|
P Pulli, J Hyry, M Pouke, G Yamamoto
Medical & biological engineering & computing 50 (11), 1119-1126, 2012
|Effects of social interaction mechanics in pervasive games on the physical activity levels of older adults: quasi-experimental study|
LHDO Santos, K Okamoto, SS Funghetto, AS Cavalli, S Hiragi, ...
JMIR serious games 7 (3), e13962, 2019