Don’t you know that you’re toxic: Normalization of toxicity in online gaming NA Beres, J Frommel, E Reid, RL Mandryk, M Klarkowski Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021 | 151 | 2021 |
“Bad vibrations”: Sensing toxicity from in-game audio features E Reid, RL Mandryk, NA Beres, M Klarkowski, J Frommel IEEE Transactions on Games 14 (4), 558-568, 2022 | 27 | 2022 |
Feeling good and in control: In-game tools to support targets of toxicity E Reid, RL Mandryk, NA Beres, M Klarkowski, J Frommel Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-27, 2022 | 23 | 2022 |
Under pressure: Exploring choke and clutch in competitive video games NA Beres, M Klarkowski, RL Mandryk Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-22, 2021 | 15 | 2021 |
Playing with emotions: a systematic review examining emotions and emotion regulation in esports performance NA Beres, M Klarkowski, RL Mandryk Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 558-587, 2023 | 7 | 2023 |
Exploring esports spectator motivations WB Yu, NA Beres, RB Robinson, M Klarkowski, P Mirza-Babaei CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-6, 2022 | 3 | 2022 |
Experiences of Choke Among Professional and Amateur Esports Players: A Qualitative Investigation N Beres, M Klarkowski International Journal of Esports 3 (3), 2024 | 1 | 2024 |
Paralysis by Analysis: Choking, Clutching, and Reinvestment in Competitive Gameplay N Beres, M Klarkowski, R Mandryk OSF, 2021 | 1 | 2021 |