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Bruno Bouzy
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Cited by
Year
Progressive strategies for Monte-Carlo tree search
GMJ Chaslot, MHM Winands, H Herik, J Uiterwijk, B Bouzy
New Mathematics and Natural Computation 4 (3), 343, 2008
5392008
Computer Go: an AI oriented survey
B Bouzy, T Cazenave
Artificial Intelligence 132 (1), 39-103, 2001
3252001
Monte Carlo go developments
B Bouzy, B Helmstetter
Advances in computer games 10, 159-174, 2004
2262004
Monte-carlo strategies for computer go
G Chaslot, JT Saito, B Bouzy, J Uiterwijk, HJ Van Den Herik
Proceedings of the 18th BeNeLux Conference on Artificial Intelligence, Namur …, 2006
1332006
Associating domain-dependent knowledge and Monte Carlo approaches within a Go program
B Bouzy
Information Sciences 175 (4), 247-257, 2005
1112005
Pathfinding in games
A Botea, B Bouzy, M Buro, C Bauckhage, D Nau
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
732013
Monte-Carlo Go reinforcement learning experiments
B Bouzy, G Chaslot
2006 IEEE symposium on computational intelligence and games, 187-194, 2006
732006
The monte-carlo approach in amazons
J Kloetzer, H Iida, B Bouzy
Proceedings of the Computer Games Workshop, 185-192, 2007
542007
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go.
B Bouzy, G Chaslot
CIG, 2005
522005
Associating shallow and selective global tree search with Monte Carlo for 9× 9 Go
B Bouzy
Computers and Games: 4th International Conference, CG 2004, Ramat-Gan …, 2006
492006
Using the object oriented paradigm to model context in computer go
B Bouzy, T Cazenave
Proceedings of the first international and interdisciplinary conference on …, 1997
381997
Move-pruning techniques for monte-carlo go
B Bouzy
Advances in Computer Games: 11th International Conference, ACG 2005, Taipei …, 2006
352006
Mathematical morphology applied to computer go
B Bouzy
International Journal of Pattern Recognition and Artificial Intelligence 17 …, 2003
352003
Playing hanabi near-optimally
B Bouzy
Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden …, 2017
342017
Multi-agent Learning Experiments on Repeated Matrix Games.
B Bouzy, M Métivier
ICML, 119-126, 2010
272010
Modélisation cognitive du joueur de Go
B Bouzy
PhD thesis, Paris 6, 1995
221995
Monte-carlo fork search for cooperative path-finding
B Bouzy
Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction …, 2014
212014
Search in real-time video games
PI Cowling, M Buro, M Bida, A Botea, B Bouzy, MV Butz, P Hingston, ...
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
202013
The move decision strategy of Indigo
B Bouzy
ICGA Journal 26 (1), 14-27, 2003
172003
Go patterns generated by retrograde analysis
B Bouzy
Evaluation 1 (3), 9, 2001
172001
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