Progressive strategies for Monte-Carlo tree search GMJ Chaslot, MHM Winands, H Herik, J Uiterwijk, B Bouzy New Mathematics and Natural Computation 4 (3), 343, 2008 | 607 | 2008 |
Computer Go: an AI oriented survey B Bouzy, T Cazenave Artificial Intelligence 132 (1), 39-103, 2001 | 336 | 2001 |
Monte Carlo go developments B Bouzy, B Helmstetter Advances in computer games 10, 159-174, 2004 | 239 | 2004 |
Monte-carlo strategies for computer go G Chaslot, JT Saito, B Bouzy, J Uiterwijk, HJ Van Den Herik Proceedings of the 18th BeNeLux Conference on Artificial Intelligence, Namur …, 2006 | 147 | 2006 |
Associating domain-dependent knowledge and Monte Carlo approaches within a Go program B Bouzy Information Sciences 175 (4), 247-257, 2005 | 118 | 2005 |
Pathfinding in games A Botea, B Bouzy, M Buro, C Bauckhage, D Nau Schloss-Dagstuhl-Leibniz Zentrum für Informatik, 2013 | 95 | 2013 |
Monte-Carlo Go reinforcement learning experiments B Bouzy, G Chaslot 2006 IEEE symposium on computational intelligence and games, 187-194, 2006 | 80 | 2006 |
The monte-carlo approach in amazons J Kloetzer, H Iida, B Bouzy Proceedings of the Computer Games Workshop 2007, 185-192, 2007 | 61 | 2007 |
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go. B Bouzy, G Chaslot CIG, 2005 | 53 | 2005 |
Associating shallow and selective global tree search with Monte Carlo for 9× 9 Go B Bouzy International Conference on Computers and Games, 67-80, 2004 | 52 | 2004 |
Using the object oriented paradigm to model context in computer go B Bouzy, T Cazenave Proceedings of the first international and interdisciplinary conference on …, 1997 | 39 | 1997 |
Move-pruning techniques for monte-carlo go B Bouzy Advances in computer games, 104-119, 2005 | 38 | 2005 |
Mathematical morphology applied to computer go B Bouzy International Journal of Pattern Recognition and Artificial Intelligence 17 …, 2003 | 36 | 2003 |
Playing hanabi near-optimally B Bouzy Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden …, 2017 | 33 | 2017 |
Monte-carlo fork search for cooperative path-finding B Bouzy Workshop on Computer Games, 1-15, 2013 | 27 | 2013 |
Multi-agent Learning Experiments on Repeated Matrix Games. B Bouzy, M Métivier ICML, 119-126, 2010 | 27 | 2010 |
Search in real-time video games PI Cowling, M Buro, M Bida, A Botea, B Bouzy, MV Butz, P Hingston, ... Schloss-Dagstuhl-Leibniz Zentrum für Informatik, 2013 | 24 | 2013 |
Modélisation cognitive du joueur de Go B Bouzy PhD thesis, Paris 6, 1995 | 22 | 1995 |
Playing amazons endgames1 J Kloetzer, H Iida, B Bouzy ICGA journal 32 (3), 140-148, 2009 | 18 | 2009 |
Go patterns generated by retrograde analysis B Bouzy Evaluation 1 (3), 9, 2001 | 18 | 2001 |