A gamified flexible transportation service for on-demand public transport R Drakoulis, F Bellotti, I Bakas, R Berta, PK Paranthaman, GR Dange, ... IEEE Transactions on Intelligent Transportation Systems 19 (3), 921-933, 2018 | 41 | 2018 |
TEAM applications for Collaborative Road Mobility F Bellotti, S Kopetzki, R Berta, PK Paranthaman, G Dange, P Lytrivis, ... IEEE Transactions on Industrial Informatics, 2018 | 23 | 2018 |
REAL: Reality-enhanced applied games F Bellotti, R Berta, P Paranthaman, G Dange, A De Gloria IEEE Transactions on Games 12 (3), 281-290, 2019 | 13 | 2019 |
Deployment of serious gaming approach for safe and sustainable mobility GR Dange, PK Paranthaman, F Bellotti, R Berta, A De Gloria, M Raffero, ... 2017 IEEE Intelligent Vehicles Symposium (IV), 1222-1227, 2017 | 13 | 2017 |
Comparative evaluation of the EEG performance metrics and player ratings on the virtual reality games PK Paranthaman, N Bajaj, N Solovey, D Jennings 2021 IEEE conference on games (CoG), 1-8, 2021 | 12 | 2021 |
Assessment of driver behavior based on machine learning approaches in a social gaming scenario GR Dange, PK Paranthaman, F Bellotti, M Samaritani, R Berta, ... Applications in Electronics Pervading Industry, Environment and Society …, 2017 | 8 | 2017 |
Gamification of car driver performance PK Paranthaman, GR Dange, F Bellotti, R Berta, A De Gloria Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016 | 7 | 2016 |
A smart mobility serious game concept and business development study F Bellotti, R Berta, A De Gloria, G Dange, PK Paranthaman, F Curatelli, ... Games and Learning Alliance: 4th International Conference, GALA 2015, Rome …, 2016 | 7 | 2016 |
ARAPID: towards integrating crowdsourced playtesting into the game development environment PK Paranthaman, S Cooper Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019 | 5 | 2019 |
Safe drive map concept for road curve monitoring P DellAcqua, F Bellotti, R Berta, A De Gloria, G Dange, P Paranthaman, ... 2015 Euromicro Conference on Digital System Design, 293-296, 2015 | 5 | 2015 |
The absolute and social comparative analysis of driver performance on a simulated road network GR Dange, PK Paranthaman, M Samaritani, O Smiai, F Bellotti, R Berta, ... Games and Learning Alliance: 4th International Conference, GALA 2015, Rome …, 2016 | 4 | 2016 |
A Serious Game Architecture for Green Mobility PK Paranthaman, GR Dange, F Bellotti, R Berta, A De Gloria, E Di Zitti, ... International Conference on Applications in Electronics Pervading Industry …, 2016 | 3 | 2016 |
Towards Prototyping Single-modal and Multimodal Interactions in Mixed Reality Games L LaMont, G Fuller, PK Paranthaman, T Poteat, D Toprani, Q Xu, N Bajaj International Congress on Information and Communication Technology, 655-666, 2023 | 2 | 2023 |
User experience analysis in obstacle clearance tasks in virtual and mixed reality environments PK Paranthaman, S Vallabhajosula, A Giordano, S Walton, O Tuisa, ... Intelligent Sustainable Systems: Selected Papers of WorldS4 2022, Volume 2 …, 2023 | 2 | 2023 |
Designing a restaurant assistance robot-involving engagement of multiple parties in conversation P Paranthaman MSc in Artificial Intelligence, School of Mathematics and Computer Science …, 2012 | 2 | 2012 |
Conceptual Design and Early Prototypes of a Gamified Virtual Reality Interview Training Application D Jennings, PK Paranthaman, N Bajaj Intelligent Sustainable Systems: Selected Papers of WorldS4 2022, Volume 1 …, 2023 | 1 | 2023 |
Uncovering New Neural Network Topologies in Real World Robot Applications M Ailinca, PK Paranthaman, G Pessin, FS Osório, JR Souza, DF Wolf, ... 12th Annual Workshop on Computational Intelligence (UKCI)–Studies in …, 2012 | 1 | 2012 |
Aging And Fall Risk On Peak Landing Force While Clearing An Obstacle In Immersive Technologies: 1033 SJ Moore, JD Rosengarten, WA Huie, A Girodano, PK Paranthaman, ... Medicine & Science in Sports & Exercise 56 (10S), 344, 2024 | | 2024 |
Holo Games: Investigating Game Mechanics and Player Experience Factors in Mixed Reality Platform PK Paranthaman, G Fuller, N Bajaj 2024 IEEE Conference on Games (CoG), 1-4, 2024 | | 2024 |
Assessing the Effects of Various Gaming Platforms on Players’ Affective States and Workloads through Electroencephalogram PK Paranthaman, S Graham, N Bajaj Electronics 13 (11), 2043, 2024 | | 2024 |