Ben Schouten
Ben Schouten
Professor of Playful Interactions
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Cited by
Cited by
Biometrics and their use in e-passports
B Schouten, B Jacobs
Image and Vision Computing 27 (3), 305-312, 2009
A breathtaking journey. On the design of an empathy-arousing mixed-reality game
MJL Kors, G Ferri, ED Van Der Spek, C Ketel, BAM Schouten
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Interactive cinema: engagement and interaction
M Vosmeer, B Schouten
International conference on interactive digital storytelling, 140-147, 2014
Curiosity and interaction: making people curious through interactive systems
R Tieben, T Bekker, B Schouten
BCS Learning & Development, 2011
Games as strong concepts for city-making
B Schouten, G Ferri, M Lange, K Millenaar
Playable cities, 23-45, 2017
Smart home technology for the elderly: Perceptions of multidisciplinary stakeholders
A Sponselee, B Schouten, D Bouwhuis, C Willems
European Conference on Ambient Intelligence, 314-326, 2007
How participatory design works: mechanisms and effects
NB Hansen, C Dindler, K Halskov, OS Iversen, C Bossen, DA Basballe, ...
Proceedings of the 31st Australian Conference on Human-Computer-Interaction …, 2019
Designing for playful experiences in open-ended intelligent play environments
L De Valk, P Rijnbout, T Bekker, B Eggen, M De Graaf, B Schouten
IADIS international conference games and entertainment technologies 310, 318, 2012
A Foundation for the Persuasive Gameplay Experience.
M Kors, ED Van der Spek, BAM Schouten
FDG, 2015
Game jam: [4 research]
M Deen, R Cercos, A Chatman, A Naseem, R Bernhaupt, A Fowler, ...
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 25-28, 2014
Biometrics at a distance: issues, challenges, and prospects
SZ Li, B Schouten, M Tistarelli
Handbook of remote biometrics, 3-21, 2009
Games that motivate to learn: Design serious games by identified regulations
M Deen, BAM Schouten
Handbook of research on improving learning and motivation through …, 2011
Human behavior analysis in ambient gaming and playful interaction
BAM Schouten, R Tieben, A Ven, DW Schouten
Computer Analysis of Human Behavior, 387-403, 2011
Multimodal identification and localization of users in a smart environment
AA Salah, R Morros, J Luque, C Segura, J Hernando, O Ambekar, ...
Journal on Multimodal User Interfaces 2 (2), 75-91, 2008
Project Orpheus a research study into 360 cinematic VR
M Vosmeer, B Schouten
Proceedings of the 2017 ACM International Conference on Interactive …, 2017
Changing roles in gaming: Twitch and new gaming audiences
M Vosmeer, G Ferri, B Schouten, S Rank
Proceedings of 1st International Joint Conference of DiGRA and FDG, 1-2, 2016
Feature extraction using fractal codes
BAM Schouten, PM Zeeuw
International Conference on Advances in Visual Information Systems, 483-493, 1999
Image databases, scale and fractal transforms
BAM Schouten, PM de Zeeuw
Proceedings 2000 International Conference on Image Processing (Cat. No …, 2000
Smart toys design opportunities for measuring children's fine motor skills development
S Mironcika, A de Schipper, A Brons, H Toussaint, B Kröse, B Schouten
Proceedings of the Twelfth International Conference on Tangible, Embedded …, 2018
PlayFit: Designing playful activity interventions for teenagers.
J Sturm, R Tieben, M Deen, T Bekker, BAM Schouten
DiGRA Conference, 2011
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