Joseph J. LaViola Jr.
Cited by
Cited by
3D User interfaces: theory and practice
D Bowman, E Kruijff, JJ LaViola Jr, IP Poupyrev
Addison-Wesley, 2004
A discussion of cybersickness in virtual environments
JJ LaViola Jr
ACM Sigchi Bulletin 32 (1), 47-56, 2000
3D user interfaces: theory and practice
JJ LaViola Jr, E Kruijff, RP McMahan, D Bowman, IP Poupyrev
Addison-Wesley Professional, 2017
An introduction to 3-D user interface design
DA Bowman, E Kruijff, JJ LaViola, I Poupyrev
Presence 10 (1), 96-108, 2001
A comparison of unscented and extended Kalman filtering for estimating quaternion motion
JJ LaViola Jr
American Control Conference, 2003. Proceedings of the 2003 3, 2435-2440 vol. 3, 2003
Immersive VR for scientific visualization: A progress report
A Van Dam, AS Forsberg, DH Laidlaw, JJ LaViola, RM Simpson
IEEE Computer Graphics and Applications 20 (6), 26-52, 2000
On Kalman filtering with nonlinear equality constraints
SJ Julier, JJ LaViola
IEEE transactions on signal processing 55 (6), 2774-2784, 2007
CavePainting: A fully immersive 3D artistic medium and interactive experience
DF Keefe, DA Feliz, T Moscovich, DH Laidlaw, JJ LaViola Jr
Proceedings of the 2001 symposium on Interactive 3D graphics, 85-93, 2001
MathPad2: A system for the creation and exploration of mathematical sketches
J Joseph, JJ LaViola Jr, CZ Robert
ACM Transactions on Graphics 23 (3), 432-440, 2004
Exploring the trade-off between accuracy and observational latency in action recognition
C Ellis, SZ Masood, MF Tappen, JJ LaViola, R Sukthankar
International Journal of Computer Vision 101, 420-436, 2013
Hands-free multi-scale navigation in virtual environments
JJ LaViola Jr, DA Feliz, DF Keefe, RC Zeleznik
Proceedings of the 2001 symposium on Interactive 3D graphics, 9-15, 2001
A survey of hand posture and gesture recognition techniques and technology
JJ LaViola Jr
Brown University, 1999
Double exponential smoothing: an alternative to Kalman filter-based predictive tracking
JJ LaViola
Proceedings of the workshop on Virtual environments 2003, 199-206, 2003
Code bubbles: a working set-based interface for code understanding and maintenance
A Bragdon, R Zeleznik, SP Reiss, S Karumuri, W Cheung, J Kaplan, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2010
Code bubbles: rethinking the user interface paradigm of integrated development environments
A Bragdon, SP Reiss, R Zeleznik, S Karumuri, W Cheung, J Kaplan, ...
Proceedings of the 32nd ACM/IEEE International Conference on Software …, 2010
Wii remote and beyond: Using spatially convenient devices for 3duis
C Wingrave, B Williamson, P Varcholik, J Rose, A Miller, E Charbonneau, ...
IEEE Computer Graphics and Applications 30 (2), 24-38, 2010
Bringing VR and spatial 3D interaction to the masses through video games
JJ LaViola Jr
IEEE Computer Graphics and Applications 28 (5), 10-15, 2008
Exploring 3d gesture metaphors for interaction with unmanned aerial vehicles
K Pfeil, SL Koh, J LaViola
Proceedings of the 2013 international conference on Intelligent user …, 2013
Understanding user experience in stereoscopic 3D games
J Schild, J LaViola, M Masuch
Proceedings of the SIGCHI Conference on human factors in computing systems …, 2012
Anonymous byzantine consensus from moderately-hard puzzles: A model for bitcoin
A Miller, JJ LaViola Jr
Available on line: http://nakamotoinstitute. org/research/anonymous …, 2014
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