Follow
Sungwoong Lee
Sungwoong Lee
Verified email at emporia.edu
Title
Cited by
Cited by
Year
Teaching training in a mixed-reality integrated learning environment
F Ke, S Lee, X Xu
Computers in Human Behavior 62, 212-220, 2016
1982016
The effects of using mobile devices on student achievement in language learning: A meta-analysis
K Cho, S Lee, MH Joo, BJ Becker
Education sciences 8 (3), 105, 2018
992018
Virtual reality based collaborative design by children with high-functioning autism: Design-based flexibility, identity, and norm construction
F Ke, S Lee
Interactive Learning Environments 24 (7), 1511-1533, 2016
522016
Experience of adult facilitators in a virtual-reality-based social interaction program for children with autism
F Ke, T Im, X Xue, X Xu, N Kim, S Lee
The Journal of Special Education 48 (4), 290-300, 2015
342015
Integrating music into math in a virtual reality game: learning fractions
T Lim, S Lee, F Ke
Virtual and Augmented Reality: Concepts, Methodologies, Tools, and …, 2018
302018
사이버대학 이러닝 콘텐츠 수정, 재사용 및 상호작용매체 활용에 따른 교육 효과 비교
강민석, 박인우, 이성웅
교육정보미디어연구 15 (1), 1-22, 2009
82009
과학기술 R&D 기관의 연구인력 역량 향상을 위한 교육훈련 프로그램 체계 개발-정부 출연 연구원을 대상으로
박인우, 고은현, 이영, 이성웅, 김태웅, 엄미리, 임다미
HRD 연구 (구 인력개발연구) 10 (1), 45-70, 2008
62008
The effects of representation format in problem representation on qualitative understanding and quantitative proficiency in a learning game context
S Lee
The Florida State University, 2016
52016
The relations between physical environment and psychosocial environment: Literature review
S Lee, K Cho
Society for Information Technology & Teacher Education International …, 2013
42013
EVALUATING TEACHING COMPETENCY IN A 3D E-LEARNING ENVIRONMENT USING A SMALL-SCALE BAYESIAN NETWORK.
X Xu, F Ke, S Lee
Quarterly Review of Distance Education 17 (3), 2016
32016
Virtual Enhancement to Physical Spaces: A QR code based orientation game
VP Dennen, S Hao, S Lee, T Lim
The Journal of Emerging Learning Design 2 (1), 2015
22015
The effect of scaffolding on achievement and motivation in a virtual problem-based learning environment
S Lee, F Ke
Society for Information Technology & Teacher Education International …, 2013
12013
The effectiveness of Content Revision, Reuse and Application of Interactive Metaphor in Cyber Universities
I Park, M Kang, S Lee
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare …, 2010
2010
The system can't perform the operation now. Try again later.
Articles 1–13