Stavroula Ntoa
Cited by
Cited by
Seven HCI grand challenges
C Stephanidis, G Salvendy, M Antona, JYC Chen, J Dong, VG Duffy, ...
International Journal of Human–Computer Interaction 35 (14), 1229-1269, 2019
Human‐centered design of artificial intelligence
G Margetis, S Ntoa, M Antona, C Stephanidis
Handbook of human factors and ergonomics, 1085-1106, 2021
The invisible museum: A user-centric platform for creating virtual 3D exhibitions with VR support
E Zidianakis, N Partarakis, S Ntoa, A Dimopoulos, S Kopidaki, ...
Electronics 10 (3), 363, 2021
X-reality museums: unifying the virtual and real world towards realistic virtual museums
G Margetis, KC Apostolakis, S Ntoa, G Papagiannakis, C Stephanidis
Applied Sciences 11 (1), 338, 2020
Human factors in ambient intelligence environments
C Stephanidis, M Antona, S Ntoa
Handbook of human factors and ergonomics, 1058-1084, 2021
Ambient Intelligence in the classroom: an augmented school desk
M Antona, G Margetis, S Ntoa, A Leonidis, M Korozi, G Paparoulis, ...
na, 2010
Representation and preservation of Heritage Crafts
X Zabulis, C Meghini, N Partarakis, C Beisswenger, A Dubois, M Fasoula, ...
Sustainability 12 (4), 1461, 2020
A student-centric intelligent classroom
M Antona, A Leonidis, G Margetis, M Korozi, S Ntoa, C Stephanidis
Ambient Intelligence: Second International Joint Conference on AmI 2011 …, 2011
User Requirements Elicitation for Universal Access
M Antona, S Ntoa, I Adami, C Stephanidis
The universal access handbook, 1-14, 2009
User experience evaluation in intelligent environments: A comprehensive framework
S Ntoa, G Margetis, M Antona, C Stephanidis
Technologies 9 (2), 41, 2021
FastScanner: An accessibility tool for motor impaired users
S Ntoa, A Savidis, C Stephanidis
Computers Helping People with Special Needs: 9th International Conference …, 2004
Immersive visual scripting based on VR software design patterns for experiential training
P Zikas, G Papagiannakis, N Lydatakis, S Kateros, S Ntoa, I Adami, ...
The Visual Computer 36 (10), 1965-1977, 2020
Towards accessibility in ambient intelligence environments
G Margetis, M Antona, S Ntoa, C Stephanidis
Ambient Intelligence: Third International Joint Conference, AmI 2012, Pisa …, 2012
Representation of socio-historical context to support the authoring and presentation of multimodal narratives: The Mingei Online Platform
NNP Partarakis, PPD Doulgeraki, EEK Karuzaki, IIA Adami, SSN Ntoa, ...
ACM Journal on Computing and Cultural Heritage (JOCCH) 15 (1), 1-26, 2021
The book of Ellie: An interactive book for teaching the alphabet to children
E Papadaki, X Zabulis, S Ntoa, G Margetis, P Koutlemanis, ...
2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW), 1-6, 2013
Augmenting physical books towards education enhancement
G Margetis, A Ntelidakis, X Zabulis, S Ntoa, P Koutlemanis, C Stephanidis
2013 1st IEEE Workshop on User-Centered Computer Vision (UCCV), 43-49, 2013
DARLENE–Improving situational awareness of European law enforcement agents through a combination of augmented reality and artificial intelligence solutions
KC Apostolakis, N Dimitriou, G Margetis, S Ntoa, D Tzovaras, ...
Open Research Europe 1, 2021
Augmenting natural interaction with physical paper in ambient intelligence environments
G Margetis, S Ntoa, M Antona, C Stephanidis
Multimedia Tools and Applications 78, 13387-13433, 2019
A glimpse into the ambient classroom
A Leonidis, M Korozi, G Margetis, S Ntoa, H Papagiannakis, M Antona, ...
Bulletin of the IEEE Technical Committee on Learning Technology 14 (4), 3, 2012
Design and implementation of a social networking platform for cloud deployment specialists
K Magoutis, C Papoulas, A Papaioannou, F Karniavoura, DG Akestoridis, ...
Journal of Internet Services and Applications 6, 1-26, 2015
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