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Esteban Walter Gonzalez Clua
Esteban Walter Gonzalez Clua
professor of Computer Science, universidade federal fluminense
Verified email at ic.uff.br
Title
Cited by
Cited by
Year
Minimizing cyber sickness in head mounted display systems: design guidelines and applications
TM Porcino, E Clua, D Trevisan, CN Vasconcelos, L Valente
2017 IEEE 5th international conference on serious games and applications for …, 2017
1302017
Turning real-world software development into a game
EB Passos, DB Medeiros, PAS Neto, EWG Clua
2011 Brazilian Symposium on Games and Digital Entertainment, 260-269, 2011
1142011
Desenvolvimento de jogos 3D: concepção, design e programação
EWG Clua, JR Bittencourt
Anais da XXIV Jornada de Atualização em Informática do Congresso da …, 2005
1022005
Machine and Deep Learning applied to galaxy morphology-A comparative study
PH Barchi, RR de Carvalho, RR Rosa, RA Sautter, M Soares-Santos, ...
Astronomy and Computing 30, 100334, 2020
732020
grmobile: A framework for touch and accelerometer gesture recognition for mobile games
M Joselli, E Clua
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 141-150, 2009
602009
Uma nova concepção para a criação de jogos educativos
EWG CLUA, JR Bittencourt
Proceedings of the Simpósio Brasileiro de Informática na Educação, 2004
552004
A new stochastic cellular automata model for traffic flow simulation with drivers’ behavior prediction
M Zamith, RCP Leal-Toledo, E Clua, EM Toledo, GVP de Magalhães
Journal of computational science 9, 51-56, 2015
532015
A new physics engine with automatic process distribution between cpu-gpu
M Joselli, E Clua, A Montenegro, A Conci, P Pagliosa
Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 149-156, 2008
522008
Automatic dynamic task distribution between cpu and gpu for real-time systems
M Joselli, M Zamith, E Clua, A Montenegro, A Conci, R Leal-Toledo, ...
2008 11th IEEE International Conference on Computational Science and …, 2008
512008
Semiotic inspection of a game for children with down syndrome
A Brandão, DG Trevisan, L Brandão, B Moreira, G Nascimento, ...
2010 Brazilian Symposium on Games and Digital Entertainment, 199-210, 2010
482010
CATRA: interactive measuring and modeling of cataracts
VF Pamplona, EB Passos, J Zizka, MM Oliveira, E Lawson, E Clua, ...
ACM transactions on graphics (TOG) 30 (4), 1-8, 2011
452011
A neighborhood grid data structure for massive 3d crowd simulation on gpu
M Joselli, EB Passos, M Zamith, E Clua, A Montenegro, B Feijó
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 121-131, 2009
452009
A Comparison between Background Subtraction Algorithms using a Consumer Depth Camera.
K Greff, A Brandão, S Krauß, D Stricker, E Clua
VISAPP (1), 431-436, 2012
432012
Supermassive crowd simulation on GPU based on emergent behavior
E Passos, M Joselli, M Zamith, J Rocha, E Clua, A Montenegro, A Conci, ...
Proceedings of the Seventh Brazilian Symposium on Computer Games and Digital …, 2008
392008
Introdução à Ciência da Computação com Jogos: aprendendo a programar com entretenimento
B FEIJÓ, E Clua, FSC Da Silva
Campos Elsevier, 2010
33*2010
An architecture for game interaction using mobile
M Joselli, JR Da Silva, M Zamith, E Clua, M Pelegrino, E Mendonça, ...
2012 IEEE International Games Innovation Conference, 1-5, 2012
322012
Jecripe: stimulating cognitive abilities of children with down syndrome in pre-scholar age using a game approach
A Brandão, L Brandão, G Nascimento, B Moreira, CN Vasconcelos, ...
Proceedings of the 7th International Conference on Advances in Computer …, 2010
322010
An adaptative game loop architecture with automatic distribution of tasks between cpu and gpu
M Joselli, M Zamith, E Clua, A Montenegro, R Leal-Toledo, A Conci, ...
Computers in Entertainment (CIE) 7 (4), 1-15, 2010
322010
A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects.
TL Sabino, P Andrade, EWG Clua, AA Montenegro, PA Pagliosa
ICEC, 292-305, 2012
312012
Importância e impacto dos jogos educativos na sociedade
EWG Clua, CLL Junior, RJM Nabais
I Workshop Brasileiro de Jogos e Entretenimento Digital. Proceedings. SBC …, 2002
312002
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Articles 1–20