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Jeffrey C. F. Ho
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Cited by
Year
Finding failures from passed test cases: Improving the pattern classification approach to the testing of mesh simplification programs
WK Chan, JCF Ho, TH Tse
Software Testing, Verification and Reliability 20 (2), 89-120, 2010
342010
Perspective-taking of non-player characters in prosocial virtual reality games: Effects on closeness, empathy, and game immersion
JCF Ho, R Ng
Behaviour & Information Technology 41 (6), 1185-1198, 2022
312022
Piping classification to metamorphic testing: An empirical study towards better effectiveness for the identification of failures in mesh simplification programs
WK Chan, JCF Ho, TH Tse
31st Annual International Computer Software and Applications Conference …, 2007
262007
PAT: A pattern classification approach to automatic reference oracles for the testing of mesh simplification programs
WK Chan, SC Cheung, JCF Ho, TH Tse
Journal of Systems and Software 82 (3), 422-434, 2009
222009
Exploring the fragmentation of the representation of data-driven journalism in the Twittersphere: A network analytics approach
X Zhang, JCF Ho
Social Science Computer Review 40 (1), 42-60, 2022
172022
Reference models and automatic oracles for the testing of mesh simplification software for graphics rendering
WK Chan, SC Cheung, JCF Ho, TH Tse
30th Annual International Computer Software and Applications Conference …, 2006
152006
The role of bedroom privacy in social interaction among elderly residents in nursing homes: An exploratory case study of Hong Kong
ACH Yang, N Lau, JCF Ho
Sensors 20 (15), 4101, 2020
142020
Real-world and virtual-world practices for virtual reality games: effects on spatial perception and game performance
JCF Ho
Multimodal Technologies and Interaction 4 (1), 1, 2020
132020
Engaging Creative Media Students' Motivation: The Influence of Autonomy, Peer Relationships, and Opportunities in the Industry.
JE Oh, JCF Ho, C Shaw, J Chan
World Journal of Education 8 (6), 1-10, 2018
102018
Effect of real-world experience on immersion in virtual reality games: a preliminary study
JCF Ho
Proceedings of the Fourth International Symposium of Chinese CHI, 1-5, 2016
92016
Strategies for marketing really new products to the mass market: A text mining-based case study of virtual reality games
JCF Ho, X Zhang
Journal of Open Innovation: Technology, Market, and Complexity 6 (1), 1, 2019
82019
Practice in reality for virtual reality games: making players familiar and confident with a game
JCF Ho
Human-Computer Interaction-INTERACT 2017: 16th IFIP TC 13 International …, 2017
72017
Should do, can do, can know: Sustainability and other reflections on one hundred and one interaction design projects
H Wei, JCF Ho, KKN Chow, SA Blevis, E Blevis
Proceedings of the Fifth Workshop on Computing Within Limits, 1-18, 2019
62019
Relevance and immersion in digital games: Content and personal factors
JCF Ho
Proceedings of the 3rd International Conference on Human-Computer …, 2017
62017
Encouraging Learners to Explore Websites: Hyperlinks as Invitations.
JCF Ho, MZ Yao
Journal of Educators Online 15 (2), n2, 2018
52018
Sequence Analysis in Distributed Interactive Learning Environments: Visualization and Clustering of Exploratory Behavior.
JCF Ho, MZ Yao
Journal of Educators Online 15 (2), n2, 2018
52018
Computer as partner: A critique perspective of interaction design for social sustainability
JCF Ho
Proceedings of the Sixth International Symposium of Chinese CHI, 95-99, 2018
42018
Examining the impact of web advertising on reading: An eye tracking study
MZ Yao, J Ho, M Xu
Journalism and Mass Communication 2, 343-355, 2012
42012
Dimension-based interactions with virtual assistants: A co-design project with design fictions
HCH Lau, JCF Ho
Multimodal Technologies and Interaction 5 (12), 78, 2021
32021
Training virtual reality and augmented reality prototyping without coding
JCF Ho
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
32017
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