Usability evaluation for mobile device: a comparison of laboratory and field tests HBL Duh, GCB Tan, VH Chen Proceedings of the 8th conference on Human-computer interaction with mobile …, 2006 | 340 | 2006 |
Multiplayer: The social aspects of digital gaming T Quandt, S Kröger Routledge, 2013 | 116* | 2013 |
Midwives with mobiles: A dialectical perspective on gender arising from technology introduction in rural Indonesia A Chib, VHH Chen New Media & Society 13 (3), 486-501, 2011 | 115 | 2011 |
Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example E Klopfer, J Sheldon, J Perry, VHH Chen Journal of Computer Assisted Learning 28 (5), 465-476, 2012 | 106 | 2012 |
Enjoyment or engagement? Role of social interaction in playing massively mulitplayer online role-playing games (MMORPGS) VHH Chen, HBL Duh, PSK Phuah, DZY Lam International Conference on Entertainment Computing, 262-267, 2006 | 87 | 2006 |
Understanding social interaction in world of warcraft VH Chen, HBL Duh Proceedings of the international conference on Advances in computer …, 2007 | 82 | 2007 |
Young school children’s use of digital devices and parental rules WWL Goh, S Bay, VHH Chen Telematics and Informatics 32 (4), 787-795, 2015 | 81 | 2015 |
The spiral of silence: examining how cultural predispositions, news attention, and opinion congruency relate to opinion expression SS Ho, VHH Chen, CC Sim Asian Journal of Communication, 1-22, 2012 | 62 | 2012 |
Players who play to make others cry: The influence of anonymity and immersion VHH Chen, HBL Duh, CW Ng Proceedings of the international conference on advances in computer …, 2009 | 61 | 2009 |
Active and restrictive parental mediation over time: Effects on youths’ self-regulatory competencies and impulsivity VHH Chen, GS Chng Computers & Education 98, 206-212, 2016 | 53 | 2016 |
Becoming an ideal co-creator: Web materiality and intensive laboring practices in game modding R Hong, VHH Chen New media & society 16 (2), 290-305, 2014 | 45 | 2014 |
Group identification as a mediator of the effect of players’ anonymity on cheating in online games VHH Chen, Y Wu Behaviour & Information Technology 34 (7), 658-667, 2015 | 43 | 2015 |
Cheating behaviors in online gaming HBL Duh, VHH Chen International Conference on Online Communities and Social Computing, 567-573, 2009 | 36 | 2009 |
Social relationships of gamers and their parents SL Chai, VHH Chen, A Khoo Procedia-Social and Behavioral Sciences Proceeding of 2nd World Conference …, 2011 | 28 | 2011 |
A social-cognitive approach to online game cheating Y Wu, VHH Chen Computers in Human Behavior 29 (6), 2557-2567, 2013 | 27 | 2013 |
Senior-friendly technologies: Interaction design for senior users HBL Duh, EYL Do, M Billinghurst, F Quek, VHH Chen CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4513-4516, 2010 | 27 | 2010 |
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change VHH Chen, HBL Duh, H Renyi Proceedings of the 2008 International Conference on Advances in Computer …, 2008 | 27 | 2008 |
Validating the digital games motivation scale for comparative research between countries F De Grove, J Breuer, V Hsueh Hua Chen, T Quandt, R Ratan, J Van Looy Communication Research Reports 34 (1), 37-47, 2017 | 24 | 2017 |
The rationalization process of online game cheating behaviors VHH Chen, J Ong Information, Communication & Society 21 (2), 273-287, 2018 | 22 | 2018 |
Playing different games on different phones: an empirical study on mobile gaming HBL Duh, VHH Chen, CB Tan Proceedings of the 10th international conference on Human computer …, 2008 | 22 | 2008 |