Boyan Bontchev
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Adaptation in affective video games: A literature review
B Bontchev
Cybernetics and Information Technologies 16 (3), 3-34, 2016
Playing styles based on experiential learning theory
B Bontchev, D Vassileva, A Aleksieva-Petrova, M Petrov
Computers in Human Behavior 85, 319-328, 2018
Serious games for and as cultural heritage
B Bontchev
Digital Presentation and Preservation of Cultural and Scientific Heritage, 43-58, 2015
Playing style recognition through an adaptive video game
B Bontchev, O Georgieva
Computers in Human Behavior 82, 136-147, 2018
Assessing engagement in an emotionally-adaptive applied game
B Bontchev, D Vassileva
Proceedings of the fourth international conference on technological …, 2016
Affect-based adaptation of an applied video game for educational purposes
B Bontchev, D Vassileva
Interactive Technology and Smart Education 14 (1), 31-49, 2017
Personalization of serious games for learning
BP Bontchev, V Terzieva, E Paunova-Hubenova
Interactive technology and smart education 18 (1), 50-68, 2021
Educational quiz board games for adaptive e-learning
B Bontchev, D Vassileva
Proc. of Int. Conf. ICTE, 63-70, 2010
The APOGEE Software Platform for Construction of Rich Maze Video Games for Education.
B Bontchev, D Vassileva, Y Dankov
ICSOFT, 491-498, 2019
Self adaptive hypermedia navigation based on learner model characters
D Vassileva, B Bontchev
“Let Us Save Venice”—an educational online maze game for climate resilience
B Bontchev, A Antonova, V Terzieva, Y Dankov
Sustainability 14 (1), 7, 2021
Towards a taxonomy of instruments for facilitated design and evaluation of video games for education
Y Dankov, B Bontchev
Proceedings of the 21st International Conference on Computer Systems and …, 2020
Customizable 3D video games as educational software
B Bontchev
EDULEARN15 Proceedings, 6943-6950, 2015
Design of service level agreements for software services
D Berberova, B Bontchev
Proceedings of the International Conference on Computer Systems and …, 2009
Educational video game design using personalized learning scenarios
B Bontchev, A Antonova, Y Dankov
International Conference on Computational Science and Its Applications, 829-845, 2020
Modern trends in the automatic generation of content for video games
B Bontchev
Serdica Journal of Computing 10 (2), 133-166, 2016
Educational video games for Bulgarian Orthodox iconography
B Bontchev, D Paneva-Marinova, L Draganov
ICERI2016 Proceedings, 1679-1688, 2016
Architectural design of a software engine for adaptation control in the adopta e-learning platform
B Bontchev, D Vassileva, B Chavkova, V Mitev
Proceedings of the International Conference on Computer Systems and …, 2009
Smart services for managing the design of personalized educational video games
A Antonova, Y Dankov, B Bontchev
Proceedings of the 9th Balkan Conference on Informatics, 1-8, 2019
Mastering adaptive hypermedia courseware
D Vassileva, B Bontchev, S Grigorov
6th Int. Conference on Emerging e-learning Technologies and Applications …, 2008
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